Wednesday, January 27, 2010

Gamma IV Entry Progress #2

It's probably time to go to sleep, seeing as I have to work tomorrow... I'm happy with the holiday's progress. Track is complete, it looks reasonable, and 4 player mode is working. The cars are tuned for stability and maximum fun. I've finally got the hang of Unity3D wheel colliders.

I still need to add some AI for empty player slots, a lap timer and end condition checking. I also want to add some destructible props to get in the way. Exploding barrels anyone?

If I get time, I'll also add some random sheep to squish and run about.

1 comment:

Nevin said...

Looks good. How does the vehicle cope with different terrain ie sand, water, hard surface - any difference in handling characteristics?577

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