1 import fibraNow I need to reinstate the networking layer... and think about adding multi-core features via the new (in 2.6) multiprocessing module. It would be nice to have events magically transferred across process boundaries. FibraNet used to do this, but I haven't found a clean way of adding this to fibra, yet.
4 def task_a():
5 for i in xrange(10):
6 yield fibra.Send('AN_EVENT')
8 def task_b():
9 while True:
10 msg = yield fibra.Recv('AN_EVENT')
11 print 'Received:', msg
13 def test():
14 s = fibra.schedule()
19 if __name__ == "__main__":
Tuesday, November 18, 2008
Fibra grows events.
Fibra has grown an event handling plugin.
So, you've created a car prefab using WheelCollider components, and now you can apply a motorTorque to make the whole thing move along. ...
This hard-to-see screenshot is a Generic Node Graph Editing framework I'm building. I'm hoping it can be used for any kind of node...
Note, the GetHashCode() method will probably return a unique ID. There is a very remote chance you will get a clashing ID. Update: After...
When you start working with threads in your Unity3D project, you will discover that many things need to be done in the main loop. For exampl...
I've just seen and used a brilliant ssh option. The command: sudo ssh -D localport user@externalhost will set up a local SOCKS proxy l...
Thank to Adrian Boeing I was inspired this morning to hack together a ripple shader for Unity3D. Thanks for the math Adrian. You can see t...
Available on GitHub: https://github.com/simonwittber/fizzle
Possibly slightly more correct lighting. The rim light is now only applied in the direction of the sun, rather than being purely based on v...
I have built a Synthesizer for creating sound effects in Unity. It fills a similar niche to SFXR/BFXR, but aims to have more quality and ver...
import csv open("output.tsv", "w").write("\n".join("\t".join(e.strip() for e in i) for i in csv.rea...