Saturday, March 10, 2007
Nullarbor Approaches
The Nullabor Demoparty is approaching quickly. This year it is being held at the GO3 Conference at the end of March.
I've still not started my entry in the competition, simply due to a lack of available free time. I'm not too worried though, last year I wrote Krool Joolz over one week, and it was good enough to come second... though I do expect the quality of the competition to be much higher this year... hmmm.
I think I'd better start something. Soon.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
These are the robots I've been working on for the last 12 months. They each weigh about 11 tonnes and have a 17 meter reach. The control...
-
This hard-to-see screenshot is a Generic Node Graph Editing framework I'm building. I'm hoping it can be used for any kind of node...
-
So, you've created a car prefab using WheelCollider components, and now you can apply a motorTorque to make the whole thing move along. ...
-
MiddleMan: A Pub/Sub and Request/Response server in Go. This is my first Go project. It is a rewrite of an existing Python server, based o...
-
Often, when building a game, you need to test if objects are colliding. The objects could be spaceships, rocks, mouse pointers, laser beams....
-
I've just read a newspaper article (courtesy of Kranzky ) from WA Business News documenting the malfeasance, gross negligence and misc...
-
After my last post, I decided to benchmark the scaling properties of Stackless, Kamaelia, Fibra using the same hackysack algorithm. Left axi...
-
Possibly slightly more correct lighting. The rim light is now only applied in the direction of the sun, rather than being purely based on vi...
-
Update: This is another planet shader, with more physical fidelity. Shader "Planet" { Properties { _MainTex ("Diff...
-
At the last few GameJams, I've seen an increase in the use of RAD game tools, some of them even being developed by the participants them...
2 comments:
Hi, is the source code for kool joolz available? I try to learn pygame...
Technically, I don't own rights to the source code, so I cannot release it at this time.
Post a Comment