I met with some fellow game developers last Friday. Amongst other things, we had a chat about the upcoming Nullarbor Game Competition being held at the GO3 Electronic Entertainment Expo in Perth, West Australia. Last year, my Krool Joolz entry game second. This year, I hope to do better :-)
GO3 is the sister event of the Tokyo Game Show. Apparently, _MTV Japan_ are covering GO3 and Nullabor. And did I mention Richard Garriott is coming?* Wow. My entry had better be good, the whole world is watching. And maybe even Richard Garriott. :-)
I've heard and read a lot of good things about a game development environment called Unity 3D. I'm seriously considering using it, but that means a costly dev license and a new mac. Perhaps I could find a local corporate sponsor... hmmm.
The alternative is either to grow my own engine again, or try an Open Source engine. Unfortunately, because so much brain time is involved in learning a new engine API, I really need to pick the right engine first... and I don't have much time, Nullabor is 4 months away.
* This is an unconfirmed rumour. There are however, many other famous names attending.
Tuesday, December 05, 2006
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2 comments:
I'd heartily recommend Ogre. It's very flexible, the API is well thought out, and it's cross-platform.
http://www.ogre3d.org/
Also, if you can't be bothered to write your own wrapper layer in C++, there's always PyOgre.
Considering its power, it's all remarkably easy to use...
http://www.ogre3d.org/wiki/index.php/PyOgre
Yet one more suggestions for a 3D engine. Check out Panda3D:
http://www.panda3d.org/
It's a free commerical 3D engnie currently being used for MMO development by Disney.
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