from spw.gui import GUI, Context
text = GUI.input("textbox", (70,10,100,30))
if GUI.toggle("show", (290,10,10,10)):
if GUI.button("quit", "Quit", (190,30,100,100)):
options = "new", "open", "save"
action = GUI.menu("file", "FILE", (10,10,50,30), options)
if action is not None: print action
context = Context(pygame.display.set_mode((320,240)))
window = Window()
e = pygame.event.wait()
if e.type == pygame.QUIT: break
with context as canvas:
GUI.draw(window, canvas, e)
Wednesday, August 26, 2009
SPW does stupid easy GUI screens.
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