Owning and running a public site (gamejam.org) which people are actually (almost) using.
I've spent a week of spare time hours building and adding features, which has been quite refreshing. In my day job(s), I need to worry about lots of problems which simply don't exist on a simple site designed to serve a few hundred people.
So far, I've implemented these features:
- Signup / Verification by email
- Diary / Twitter style microblog system
- Atom feeds
- Etag caching (only used for non-authenticated clients)
- Chat system
- Team creation, invites
- Polls, comments
- Member profiles
I'm planning to add a trust graph, file uploads and... whatever else pops into my head. I don't know where this burst of development energy has come from, but I hope it lasts.
So, you've created a car prefab using WheelCollider components, and now you can apply a motorTorque to make the whole thing move along. ...
Note, the GetHashCode() method will probably return a unique ID. There is a very remote chance you will get a clashing ID. Update: After...
I have built a Synthesizer for creating sound effects in Unity. It fills a similar niche to SFXR/BFXR, but aims to have more quality and ver...
When you start working with threads in your Unity3D project, you will discover that many things need to be done in the main loop. For exampl...
I've just seen and used a brilliant ssh option. The command: sudo ssh -D localport user@externalhost will set up a local SOCKS proxy l...
Thank to Adrian Boeing I was inspired this morning to hack together a ripple shader for Unity3D. Thanks for the math Adrian. You can see t...
Possibly slightly more correct lighting. The rim light is now only applied in the direction of the sun, rather than being purely based on v...
Available on GitHub: https://github.com/simonwittber/fizzle
This hard-to-see screenshot is a Generic Node Graph Editing framework I'm building. I'm hoping it can be used for any kind of node...
import csv open("output.tsv", "w").write("\n".join("\t".join(e.strip() for e in i) for i in csv.rea...