For the last two years I've been building something epic, and I've now handed that project over to a new team in Singapore. It is time for something new!
Of course, I can't say exactly what I'll be doing, but it will all be made public in about 3 months. What I can say, is that the project is at least an order of magnitude more complex than any system I have yet built. It will run on Unity3D and Python. It's a niche market game, but there is a dedicated and unusual audience waiting to play it. And I have a stake in the new company. I think that is important. I think it guarantees a success, or at least a spectacular disaster!