print 'Pushing "a" into tube.'
x = yield tube.pop()
print 'Received "%s" from tube.'%x
t = fibra.Tube()
schedule = fibra.schedule()
Tuesday, March 03, 2009
Fibra grows Tubes.
Tubes are like pipes, but... different. Anyhow, Fibra 0.0.9 includes some new Tube classes for communicating amongst tasks.
I've just seen and used a brilliant ssh option. The command: sudo ssh -D localport user@externalhost will set up a local SOCKS proxy l...
So, you've created a car prefab using WheelCollider components, and now you can apply a motorTorque to make the whole thing move along. ...
When you start working with threads in your Unity3D project, you will discover that many things need to be done in the main loop. For exampl...
Thank to Adrian Boeing I was inspired this morning to hack together a ripple shader for Unity3D. Thanks for the math Adrian. You can see t...
Possibly slightly more correct lighting. The rim light is now only applied in the direction of the sun, rather than being purely based on v...
import csv open("output.tsv", "w").write("\n".join("\t".join(e.strip() for e in i) for i in csv.rea...
We've just released an extension which enables your Unity3D game to post data off to Google Analytics. It's called Analytics , fun...
Often, when building a game, you need to test if objects are colliding. The objects could be spaceships, rocks, mouse pointers, laser beams....
Most Python coders know that the Global Interpreter Lock (GIL) in CPython effectively serializes execution of threaded programs, even on sys...
As promised, here is my code for creating a uniform set of points on a sphere. using UnityEngine ; using System . Collections . Generic ;...