If nothing is selected, mouse down selects a new item.
If one item is selected, mouse down on a differet item selects that item.
If one item is selected, mouse up on that item will rename the item.
If one or no items are selected, mouse down + ctrl can select multiple items.
Mouse down and shift will select all items between the first selected item and the mouse down item.
If more than one item is selected, mouse up on a selected item will isolate and select that item.
If more than one item is selected, mouse down on a unselected item will select that item.
If one or more items are selected, mouse down on a selected item will start a drag operation after mouse movement.
- Unless ctrl is held, which will remove the selected item from the selection.
Tuesday, October 08, 2019
Monday, May 20, 2019
Building large worlds in Unity.
I made something which lets you render very large worlds with a small farClipPlane.
https://github.com/simonwittber/scaled-origin
The demo shows an earth sized planet viewed from about 1000km altitude. It's great for Space Games, like this one I've been working on recently.
Tuesday, February 12, 2019
Subscribe to:
Posts (Atom)
Popular Posts
-
These are the robots I've been working on for the last 12 months. They each weigh about 11 tonnes and have a 17 meter reach. The control...
-
This hard-to-see screenshot is a Generic Node Graph Editing framework I'm building. I'm hoping it can be used for any kind of node...
-
So, you've created a car prefab using WheelCollider components, and now you can apply a motorTorque to make the whole thing move along. ...
-
MiddleMan: A Pub/Sub and Request/Response server in Go. This is my first Go project. It is a rewrite of an existing Python server, based o...
-
Why would I ask that question? Python 3 has been available for some time now, yet uptake is slow. There aren't a whole lot of packages i...
-
It is about 8 degrees C this morning. So cold, especially when last week we had high twenties. To help solve the problem, a friend suggeste...
-
After my last post, I decided to benchmark the scaling properties of Stackless, Kamaelia, Fibra using the same hackysack algorithm. Left axi...
-
I'm now using bzr instead of svn. I'm pushing my repositories to: http://exactlysimilar.org/bzr/ I'm also auto publishing docume...
-
Possibly slightly more correct lighting. The rim light is now only applied in the direction of the sun, rather than being purely based on vi...
-
I've just read a newspaper article (courtesy of Kranzky ) from WA Business News documenting the malfeasance, gross negligence and misc...